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Is the best design process no design process?
The dubberly design group has some great concept maps on their site along with an interesting book: How do you design? Their stuff is great so just go over and take a look. Because I’m not going to talk about their stuff — at least directly. What is the real process of design? Design would seem to have a basic requirement that it serves some purpose. Ideally it makes the world better — at the very least it pays the designers well (adulation if not cold hard cash). How do we design well? In the software world we get Agile, Waterfall and all manner of other variants. Which one is right? How about none of them? And all of them?






