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Right to customize your stuff
A physical object these days, from a car to a camera, is more defined by software than hardware. For instance the gas pedal in your car is not actually attached to the engine. In the old days is was attached to a cable that controlled a valve in the carburetor – push is hard and the valve let in more gas and the engine ran faster. How it functioned was defined by the hardware components and their mechanical adjustments. Today your gas pedal controls a switch that feeds information into a computer which based on its programmed responses will tell different parts of the engine to react based on your input. It is possible to change the programming to make your car super gas-efficient or a race-ready speed rocket – still within the larger limits of the engine and other components, but there can be a considerable range of software variability possible. Other hardware has the same issues – for instance the shutter button on your camera isn’t actually attached to the camera shutter – again it triggers a stream of software cause and effect.






